Created in honor of a certain 1995 LCD handheld. Made in 48 hours for the GMTK 2022 jam.

Happy Jauting!

Development log

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(+1)

So, kind of like Yahtzee, except you can only score in any given way once (actually, is that how Yahtzee works? Been so long since I played it, I don't remember). So there's some strategy in whether you count a roll by the highest-scoring option you have at the moment, or if you save that option for later, hoping to get more points out of it in the future (particularly if the option in question is Chance).

Would've been nice to know that to begin with, but alas.

The powerups also made things more interesting than vanilla Yahtzee. PI, I found, was particularly powerful, since it almost always triggers and grants +31 points (even on rolls that would otherwise score nothing). I also got a lot of mileage, toward the end of my game, out of Square-Cube Law, the 6 one, and PI. Got like 99 points out of three 2s.

Would also be nice if the game-over screen showed your final score. I know I got somewhere north of 400, but I don't know exactly how much more. Wasn't expecting to have to math that out myself.

Would love to see some explination of anything, i got to game over and still have no idea whats going on

Do you have an example for something that confused you? I'm not quite sure what more i can explain